Show HN: Evolving your RESTful APIs, a step-by-step approach https://ift.tt/q6kuMXK February 28, 2022 at 11:02PM
from Blogger https://ift.tt/a8pAqBN
from Tumblr https://serenejas.tumblr.com/post/677456040258846720
Show HN: Evolving your RESTful APIs, a step-by-step approach https://ift.tt/q6kuMXK February 28, 2022 at 11:02PM
from Blogger https://ift.tt/a8pAqBN
Show HN: Prig – like AWK, but uses Go for “scripting” https://ift.tt/9YRQEuB February 28, 2022 at 07:29PM
from Blogger https://ift.tt/hXlCM0P
Show HN: Slightly Better Hacker News – alternative web front end for HN https://sbhn.g1b.me/ February 27, 2022 at 11:23PM
from Blogger https://ift.tt/YE0qHLR
Show HN: Slightly Better Hacker News – alternative web front end for HN https://sbhn.g1b.me/ February 27, 2022 at 11:23PM
from Blogger https://ift.tt/YE0qHLR
Show HN: Esolang Park, a visual debugger for esolangs Hey HN! Esolang Park is an online visual debugger interface for esoteric programming languages, that I’ve been working on for the past few months. For every supported language, Esolang Park provides the powerful Monaco code editor, syntax checking, debugging functionality and a visualisation of the runtime state. The core is language-agnostic - a “language provider” only needs to implement the esolang’s parser, interpreter and visualisation UI (and some other little stuff). Apart from trying to boost DX for esolangs, the idea is for this to grow into a platform where people can discover and play around with a variety of esolangs without leaving the browser. That’s quite far away though - the project is quite early in development and currently only has 5 languages (Befunge-93, Brainf*ck, Chef, Deadfish and Shakespeare). Some features like non-debugging execution mode (0ms interval) are missing too. Currently the entire source code[0] (core + language providers) is written in TypeScript and React. Esolang code execution happens in a web worker. I’m planning to add support for WASM-based language providers for better performance, particularly for non-debugging execution. There’s also a wiki[1] containing a description of the core design and a guide for implementing and contributing new language providers. Looking to hear some feedback on the idea and current implementation - bug reports are welcome too! [0] https://ift.tt/RKPLgbA [1] https://ift.tt/Q0kvIuW https://ift.tt/oML497m February 27, 2022 at 12:58AM
from Blogger https://ift.tt/ioYUX37
Show HN: Esolang Park, a visual debugger for esolangs Hey HN! Esolang Park is an online visual debugger interface for esoteric programming languages, that I’ve been working on for the past few months. For every supported language, Esolang Park provides the powerful Monaco code editor, syntax checking, debugging functionality and a visualisation of the runtime state. The core is language-agnostic - a “language provider” only needs to implement the esolang’s parser, interpreter and visualisation UI (and some other little stuff). Apart from trying to boost DX for esolangs, the idea is for this to grow into a platform where people can discover and play around with a variety of esolangs without leaving the browser. That’s quite far away though - the project is quite early in development and currently only has 5 languages (Befunge-93, Brainf*ck, Chef, Deadfish and Shakespeare). Some features like non-debugging execution mode (0ms interval) are missing too. Currently the entire source code[0] (core + language providers) is written in TypeScript and React. Esolang code execution happens in a web worker. I’m planning to add support for WASM-based language providers for better performance, particularly for non-debugging execution. There’s also a wiki[1] containing a description of the core design and a guide for implementing and contributing new language providers. Looking to hear some feedback on the idea and current implementation - bug reports are welcome too! [0] https://ift.tt/RKPLgbA [1] https://ift.tt/Q0kvIuW https://ift.tt/oML497m February 27, 2022 at 12:58AM
from Blogger https://ift.tt/ioYUX37
Show HN: ssh wordle.bdw.to February 27, 2022 at 12:32AM
from Blogger https://ift.tt/VTWDonY
Show HN: ssh wordle.bdw.to February 27, 2022 at 12:32AM
from Blogger https://ift.tt/VTWDonY
Show HN: Codebraid Preview for VS Code: Pandoc Preview with Jupyter Kernels I’ve been frustrated by markdown previews that don’t support all the features of Pandoc Markdown, so I created a VS Code extension that uses Pandoc itself to create the preview. This includes full bidirectional scroll sync and math support via KaTeX. This also includes support for Codebraid, which can execute code blocks and inline code in Pandoc Markdown to embed code output. Code can be executed with Jupyter kernels or Codebraid’s own built-in code execution system. https://ift.tt/9cxHvXR February 26, 2022 at 12:13AM
from Blogger https://ift.tt/i71sTxU
Show HN: Dirty-equals – Doing dirty (but useful) things with equals https://ift.tt/kvmrwze February 26, 2022 at 03:42AM
from Blogger https://ift.tt/wG7sugA
Show HN: Shorter Showers App Is Now on iOS https://ift.tt/GcBnwpT February 26, 2022 at 12:31AM
from Blogger https://ift.tt/cOmNQgB
Show HN: Codebraid Preview for VS Code: Pandoc Preview with Jupyter Kernels I’ve been frustrated by markdown previews that don’t support all the features of Pandoc Markdown, so I created a VS Code extension that uses Pandoc itself to create the preview. This includes full bidirectional scroll sync and math support via KaTeX. This also includes support for Codebraid, which can execute code blocks and inline code in Pandoc Markdown to embed code output. Code can be executed with Jupyter kernels or Codebraid’s own built-in code execution system. https://ift.tt/9cxHvXR February 26, 2022 at 12:13AM
from Blogger https://ift.tt/i71sTxU
Show HN: “Ido” stops you if there is some risky arguments I always feel scary to grab command(s) from shell history and press “Enter” by accident. So I write this small tool which asks me to confirm when it finds something risky. I expect the native interactive shell can do this for me. Feel free to give feedback and/or suggest a better way. Thanks a lot. https://ift.tt/oZ8VW4h February 24, 2022 at 06:27PM
from Blogger https://ift.tt/Jnrl6FM
Show HN: “Ido” stops you if there is some risky arguments I always feel scary to grab command(s) from shell history and press “Enter” by accident. So I write this small tool which asks me to confirm when it finds something risky. I expect the native interactive shell can do this for me. Feel free to give feedback and/or suggest a better way. Thanks a lot. https://ift.tt/oZ8VW4h February 24, 2022 at 06:27PM
from Blogger https://ift.tt/Jnrl6FM
Show HN: “Ido” stops you if there is some risky arguments I always feel scary to grab command(s) from shell history and press "Enter” by accident. So I write this small tool which asks me to confirm when it finds something risky. I expect the native interactive shell can do this for me. Feel free to give feedback and/or suggest a better way. Thanks a lot. https://ift.tt/oZ8VW4h February 24, 2022 at 06:27PM
from Blogger https://ift.tt/Jnrl6FM
Show HN: “Ido” stops you if there is some risky arguments I always feel scary to grab command(s) from shell history and press "Enter” by accident. So I write this small tool which asks me to confirm when it finds something risky. I expect the native interactive shell can do this for me. Feel free to give feedback and/or suggest a better way. Thanks a lot. https://ift.tt/oZ8VW4h February 24, 2022 at 06:27PM
from Blogger https://ift.tt/Jnrl6FM
Show HN: Hathora – Multiplayer Game Development Made Easy Hi HN, this is Harsh, I am the developer behind Hathora. I tried making a simple multiplayer game a few years ago and, as someone with software engineering experience but no gamedev experience, I found it to be very challenging. On top of the challenges of building a single player game, you now have to constantly battle the network and latency, find ways to prevent cheating, and figure out how to make a scalable backend architecture. With Hathora my goal was to encode best practices for online multiplayer game development into a framework so developers can simply focus on implementing their game logic. Some technical pieces of Hathora I wanted to highlight: - Hathora includes a system I think of as “gRPC for games”. You define your API in Hathora’s declarative format and the framework spits out typesafe data models, clients, and server endpoint stubs across multiple programming languages (although currently only Typescript is implemented). Minimal packet sizes are achieved through a binary serialization format which includes a delta encoding feature, allowing the framework to efficiently synchronize state by sending data diffs. - Hathora includes a Swagger-like Prototype UI generated from the API definition. This allows you to view the game state and call server methods all in realtime, letting you interact with your backend logic without writing a single line of frontend code. Once you are happy with the backend logic, you can create a fully custom frontend using any framework/technology you’d like and just use the Hathora client to communicate with the backend. - By handling generic game functionality (state synchronization, messaging, persistence, etc) for you, Hathora lets you create multiplayer games with very few lines of code. For example, see chess which is implemented in under 200 lines of user code: https://ift.tt/WBwa318… . I also made (a massively simplified version of) Among Us in under 200 lines of code: https://ift.tt/fBTixDA I am looking for developers interested in making online multiplayer games to try out Hathora and give me feedback. Additionally, if the roadmap seems interesting to you I would gladly welcome contributions: https://ift.tt/pxo1wUF . I’ll be around to answer questions, let me know what you think! https://ift.tt/g2z41iX February 23, 2022 at 11:30PM
from Blogger https://ift.tt/t9UYpi6
Show HN: Hathora – Multiplayer Game Development Made Easy Hi HN, this is Harsh, I am the developer behind Hathora. I tried making a simple multiplayer game a few years ago and, as someone with software engineering experience but no gamedev experience, I found it to be very challenging. On top of the challenges of building a single player game, you now have to constantly battle the network and latency, find ways to prevent cheating, and figure out how to make a scalable backend architecture. With Hathora my goal was to encode best practices for online multiplayer game development into a framework so developers can simply focus on implementing their game logic. Some technical pieces of Hathora I wanted to highlight: - Hathora includes a system I think of as “gRPC for games”. You define your API in Hathora’s declarative format and the framework spits out typesafe data models, clients, and server endpoint stubs across multiple programming languages (although currently only Typescript is implemented). Minimal packet sizes are achieved through a binary serialization format which includes a delta encoding feature, allowing the framework to efficiently synchronize state by sending data diffs. - Hathora includes a Swagger-like Prototype UI generated from the API definition. This allows you to view the game state and call server methods all in realtime, letting you interact with your backend logic without writing a single line of frontend code. Once you are happy with the backend logic, you can create a fully custom frontend using any framework/technology you’d like and just use the Hathora client to communicate with the backend. - By handling generic game functionality (state synchronization, messaging, persistence, etc) for you, Hathora lets you create multiplayer games with very few lines of code. For example, see chess which is implemented in under 200 lines of user code: https://ift.tt/WBwa318… . I also made (a massively simplified version of) Among Us in under 200 lines of code: https://ift.tt/fBTixDA I am looking for developers interested in making online multiplayer games to try out Hathora and give me feedback. Additionally, if the roadmap seems interesting to you I would gladly welcome contributions: https://ift.tt/pxo1wUF . I’ll be around to answer questions, let me know what you think! https://ift.tt/g2z41iX February 23, 2022 at 11:30PM
from Blogger https://ift.tt/t9UYpi6
Show HN: Hathora – Multiplayer Game Development Made Easy Hi HN, this is Harsh, I am the developer behind Hathora. I tried making a simple multiplayer game a few years ago and, as someone with software engineering experience but no gamedev experience, I found it to be very challenging. On top of the challenges of building a single player game, you now have to constantly battle the network and latency, find ways to prevent cheating, and figure out how to make a scalable backend architecture. With Hathora my goal was to encode best practices for online multiplayer game development into a framework so developers can simply focus on implementing their game logic. Some technical pieces of Hathora I wanted to highlight: - Hathora includes a system I think of as “gRPC for games”. You define your API in Hathora’s declarative format and the framework spits out typesafe data models, clients, and server endpoint stubs across multiple programming languages (although currently only Typescript is implemented). Minimal packet sizes are achieved through a binary serialization format which includes a delta encoding feature, allowing the framework to efficiently synchronize state by sending data diffs. - Hathora includes a Swagger-like Prototype UI generated from the API definition. This allows you to view the game state and call server methods all in realtime, letting you interact with your backend logic without writing a single line of frontend code. Once you are happy with the backend logic, you can create a fully custom frontend using any framework/technology you’d like and just use the Hathora client to communicate with the backend. - By handling generic game functionality (state synchronization, messaging, persistence, etc) for you, Hathora lets you create multiplayer games with very few lines of code. For example, see chess which is implemented in under 200 lines of user code: https://ift.tt/WBwa318… . I also made (a massively simplified version of) Among Us in under 200 lines of code: https://ift.tt/fBTixDA I am looking for developers interested in making online multiplayer games to try out Hathora and give me feedback. Additionally, if the roadmap seems interesting to you I would gladly welcome contributions: https://ift.tt/pxo1wUF . I’ll be around to answer questions, let me know what you think! https://ift.tt/g2z41iX February 23, 2022 at 11:30PM
from Blogger https://ift.tt/t9UYpi6
Show HN: Hathora – Multiplayer Game Development Made Easy Hi HN, this is Harsh, I am the developer behind Hathora. I tried making a simple multiplayer game a few years ago and, as someone with software engineering experience but no gamedev experience, I found it to be very challenging. On top of the challenges of building a single player game, you now have to constantly battle the network and latency, find ways to prevent cheating, and figure out how to make a scalable backend architecture. With Hathora my goal was to encode best practices for online multiplayer game development into a framework so developers can simply focus on implementing their game logic. Some technical pieces of Hathora I wanted to highlight: - Hathora includes a system I think of as “gRPC for games”. You define your API in Hathora’s declarative format and the framework spits out typesafe data models, clients, and server endpoint stubs across multiple programming languages (although currently only Typescript is implemented). Minimal packet sizes are achieved through a binary serialization format which includes a delta encoding feature, allowing the framework to efficiently synchronize state by sending data diffs. - Hathora includes a Swagger-like Prototype UI generated from the API definition. This allows you to view the game state and call server methods all in realtime, letting you interact with your backend logic without writing a single line of frontend code. Once you are happy with the backend logic, you can create a fully custom frontend using any framework/technology you’d like and just use the Hathora client to communicate with the backend. - By handling generic game functionality (state synchronization, messaging, persistence, etc) for you, Hathora lets you create multiplayer games with very few lines of code. For example, see chess which is implemented in under 200 lines of user code: https://ift.tt/WBwa318… . I also made (a massively simplified version of) Among Us in under 200 lines of code: https://ift.tt/fBTixDA I am looking for developers interested in making online multiplayer games to try out Hathora and give me feedback. Additionally, if the roadmap seems interesting to you I would gladly welcome contributions: https://ift.tt/pxo1wUF . I’ll be around to answer questions, let me know what you think! https://ift.tt/g2z41iX February 23, 2022 at 11:30PM
from Blogger https://ift.tt/t9UYpi6
Show HN: A collection of random shell scripts A collection of totally random scripts. Hope someone finds them useful. https://ift.tt/ibg879n February 22, 2022 at 07:02PM
from Blogger https://ift.tt/DOLGpdT
Show HN: A collection of random shell scripts A collection of totally random scripts. Hope someone finds them useful. https://ift.tt/ibg879n February 22, 2022 at 07:02PM
from Blogger https://ift.tt/DOLGpdT
Show HN: A collection of random shell scripts A collection of totally random scripts. Hope someone finds them useful. https://ift.tt/ibg879n February 22, 2022 at 07:02PM
from Blogger https://ift.tt/DOLGpdT
Show HN: A collection of random shell scripts A collection of totally random scripts. Hope someone finds them useful. https://ift.tt/ibg879n February 22, 2022 at 07:02PM
from Blogger https://ift.tt/DOLGpdT
Show HN: Prisma Python – A fully typed ORM for Python https://ift.tt/ntyB2A8 February 21, 2022 at 10:57PM
from Blogger https://ift.tt/ZAsSHFT
Show HN: Prisma Python – A fully typed ORM for Python https://ift.tt/ntyB2A8 February 21, 2022 at 10:57PM
from Blogger https://ift.tt/ZAsSHFT
Show HN: Crosswordle – Reverse Wordle on Hard Mode https://ift.tt/vjDYTsi February 21, 2022 at 01:20AM
from Blogger https://ift.tt/j5lYoqF
Show HN: ultra minimal markdown static site generator https://ift.tt/WeqgVEv February 19, 2022 at 10:34PM
from Blogger https://ift.tt/4BN6Fdr
Show HN: Replace ’t’ with ‘q’ in a Spotify URL to remove personalization https://spoqify.com/ February 18, 2022 at 05:45PM
from Blogger https://ift.tt/2km8aqL
Show HN: Replace ’t’ with ‘q’ in a Spotify URL to remove personalization https://spoqify.com/ February 18, 2022 at 05:45PM
from Blogger https://ift.tt/2km8aqL
Show HN: Send private messages to anyone on HN https://fro.app This is an experimental app that I’ve been working on. I wanted to send a direct private message to someone on HN (similar to what they have on Reddit). - You create an account - You connect your HN account (by inserting a code on your HN about) - You type HN username and send a message - The message will be “received” once the other person also connects their HN account. Some built-in rules - Send up to 5 messages within 24 hour period. - If you get flagged as SPAM more than twice within 24 hour period, you won’t be able to send a message for the next 24 hours. I’m sure I’ll need to adjust rules as I go. But it’s been pretty fun building it. And I’m sure many of you will… probably not like the idea of it. :) oh the joy of the Internet. February 18, 2022 at 01:13AM
from Blogger https://ift.tt/NSOx2Rl
Show HN: Hacker News clone using Remix and React Hi all, author here. This project was a pleasure to do, Remix has very good developer experience. But further than that it’s actually a really good way to develop applications, it’s a mix of old meets new where the paradigm encourages you to take advantage of web standards for data fetching (forms, links, a tags). And it turns out that it’s actually an optimal way to develop simple or even complex web applications which can deploy in a number of runtime environments (including edge workers). So you can get an insanely fast website for users. Note that this project is not necessarily an optimal website implementation (since it copies Hacker News) but rather it’s intended to be useful as a starting point or reference for your own projects! You can read about some of the benefits of it on the project page linked. By the way I’m currently available to work (if you email me at clinton.dannolfo @gmail!) https://ift.tt/TQ5hzPO February 17, 2022 at 11:08PM
from Blogger https://ift.tt/2HZyXUR
Show HN: Send private messages to anyone on HN https://fro.app This is an experimental app that I’ve been working on. I wanted to send a direct private message to someone on HN (similar to what they have on Reddit). - You create an account - You connect your HN account (by inserting a code on your HN about) - You type HN username and send a message - The message will be “received” once the other person also connects their HN account. Some built-in rules - Send up to 5 messages within 24 hour period. - If you get flagged as SPAM more than twice within 24 hour period, you won’t be able to send a message for the next 24 hours. I’m sure I’ll need to adjust rules as I go. But it’s been pretty fun building it. And I’m sure many of you will… probably not like the idea of it. :) oh the joy of the Internet. February 18, 2022 at 01:13AM
from Blogger https://ift.tt/NSOx2Rl
Show HN: Hacker News clone using Remix and React Hi all, author here. This project was a pleasure to do, Remix has very good developer experience. But further than that it’s actually a really good way to develop applications, it’s a mix of old meets new where the paradigm encourages you to take advantage of web standards for data fetching (forms, links, a tags). And it turns out that it’s actually an optimal way to develop simple or even complex web applications which can deploy in a number of runtime environments (including edge workers). So you can get an insanely fast website for users. Note that this project is not necessarily an optimal website implementation (since it copies Hacker News) but rather it’s intended to be useful as a starting point or reference for your own projects! You can read about some of the benefits of it on the project page linked. By the way I’m currently available to work (if you email me at clinton.dannolfo @gmail!) https://ift.tt/TQ5hzPO February 17, 2022 at 11:08PM
from Blogger https://ift.tt/2HZyXUR
Show HN: Send private messages to anyone on HN https://fro.app This is an experimental app that I’ve been working on. I wanted to send a direct private message to someone on HN (similar to what they have on Reddit). - You create an account - You connect your HN account (by inserting a code on your HN about) - You type HN username and send a message - The message will be “received” once the other person also connects their HN account. Some built-in rules - Send up to 5 messages within 24 hour period. - If you get flagged as SPAM more than twice within 24 hour period, you won’t be able to send a message for the next 24 hours. I’m sure I’ll need to adjust rules as I go. But it’s been pretty fun building it. And I’m sure many of you will… probably not like the idea of it. :) oh the joy of the Internet. February 18, 2022 at 01:13AM
from Blogger https://ift.tt/NSOx2Rl
Show HN: Hacker News clone using Remix and React Hi all, author here. This project was a pleasure to do, Remix has very good developer experience. But further than that it’s actually a really good way to develop applications, it’s a mix of old meets new where the paradigm encourages you to take advantage of web standards for data fetching (forms, links, a tags). And it turns out that it’s actually an optimal way to develop simple or even complex web applications which can deploy in a number of runtime environments (including edge workers). So you can get an insanely fast website for users. Note that this project is not necessarily an optimal website implementation (since it copies Hacker News) but rather it’s intended to be useful as a starting point or reference for your own projects! You can read about some of the benefits of it on the project page linked. By the way I’m currently available to work (if you email me at clinton.dannolfo @gmail!) https://ift.tt/TQ5hzPO February 17, 2022 at 11:08PM
from Blogger https://ift.tt/2HZyXUR
Show HN: HN to E-Book is now open-source https://ift.tt/5xuKrdp February 17, 2022 at 12:09AM
from Blogger https://ift.tt/yUPplfH
Show HN: hue.tools – open-source toolbox for colors https://hue.tools February 17, 2022 at 12:35AM
from Blogger https://ift.tt/dHlMhwf
Show HN: HN to E-Book is now open-source https://ift.tt/5xuKrdp February 17, 2022 at 12:09AM
from Blogger https://ift.tt/yUPplfH
Show HN: HN to E-Book is now open-source https://ift.tt/5xuKrdp February 17, 2022 at 12:09AM
from Blogger https://ift.tt/yUPplfH
Show HN: HN to E-Book is now open-source https://ift.tt/5xuKrdp February 17, 2022 at 12:09AM
from Blogger https://ift.tt/yUPplfH
Show HN: HN to E-Book is now open-source https://ift.tt/5xuKrdp February 17, 2022 at 12:09AM
from Blogger https://ift.tt/yUPplfH
Show HN: A Search Engine for Remote Only Engineering Jobs https://ift.tt/LDtYGKA February 15, 2022 at 10:47PM
from Blogger https://ift.tt/HPcxk2L
Show HN: A Search Engine for Remote Only Engineering Jobs https://ift.tt/LDtYGKA February 15, 2022 at 10:47PM
from Blogger https://ift.tt/HPcxk2L
Show HN: A Search Engine for Remote Only Engineering Jobs https://ift.tt/LDtYGKA February 15, 2022 at 10:47PM
from Blogger https://ift.tt/HPcxk2L
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Colordle – Guess the color and create unexpected, beautiful gradients https://colordle.com February 13, 2022 at 08:53PM
from Blogger https://ift.tt/IW8ZbQR
Show HN: Kalendar 1.0 Is Out https://ift.tt/tilCGmP February 13, 2022 at 03:25AM
from Blogger https://ift.tt/USOk0Mn
Show HN: Runk – a CLI based file and folder sharer over network https://ift.tt/EvmXxCK February 12, 2022 at 10:48PM
from Blogger https://ift.tt/ErgUD6v
Show HN: Live dashboards to embed in your GitHub README.md https://repography.com/ February 13, 2022 at 12:27AM
from Blogger https://ift.tt/ksEbf6d
Show HN: Live dashboards to embed in your GitHub README.md https://repography.com/ February 13, 2022 at 12:27AM
from Blogger https://ift.tt/ksEbf6d
Show HN: Live dashboards to embed in your GitHub README.md https://repography.com/ February 13, 2022 at 12:27AM
from Blogger https://ift.tt/ksEbf6d
Show HN: Live dashboards to embed in your GitHub README.md https://repography.com/ February 13, 2022 at 12:27AM
from Blogger https://ift.tt/ksEbf6d
Show HN: Windi – knowledge management and sharing platform based on short notes https://windi.app/ February 11, 2022 at 11:42PM
from Blogger https://ift.tt/5efrHqC
Show HN: Windi – knowledge management and sharing platform based on short notes https://windi.app/ February 11, 2022 at 11:42PM
from Blogger https://ift.tt/5efrHqC
Show HN: Super Pixel AllRGB https://ift.tt/T7aIRpx February 10, 2022 at 04:21PM
from Blogger https://ift.tt/oEYj27Z
Show HN: Procrastinope – insert your todo list into your procrastination site https://ift.tt/LI10Msm February 10, 2022 at 05:47PM
from Blogger https://ift.tt/l4qvV1f
Show HN: Super Pixel AllRGB https://ift.tt/T7aIRpx February 10, 2022 at 04:21PM
from Blogger https://ift.tt/oEYj27Z
Show HN: I released an open-source Mac app to copy any text on the screen https://trex.ameba.co February 9, 2022 at 11:47PM
from Blogger https://ift.tt/TAidVOc
Show HN: I released an open-source Mac app to copy any text on the screen https://trex.ameba.co February 9, 2022 at 11:47PM
from Blogger https://ift.tt/TAidVOc
Show HN: I released an open-source Mac app to copy any text on the screen https://trex.ameba.co February 9, 2022 at 11:47PM
from Blogger https://ift.tt/TAidVOc
Show HN: I released an open-source Mac app to copy any text on the screen https://trex.ameba.co February 9, 2022 at 11:47PM
from Blogger https://ift.tt/TAidVOc
Show HN: ToolJet 1.0 – Extensible open-source alternative to Retool https://ift.tt/dwOtK7N February 8, 2022 at 07:47PM
from Blogger https://ift.tt/SefbZF6
Show HN: ToolJet 1.0 – Extensible open-source alternative to Retool https://ift.tt/dwOtK7N February 8, 2022 at 07:47PM
from Blogger https://ift.tt/SefbZF6
Show HN: ToolJet 1.0 – Extensible open-source alternative to Retool https://ift.tt/dwOtK7N February 8, 2022 at 07:47PM
from Blogger https://ift.tt/SefbZF6
Show HN: ToolJet 1.0 – Extensible open-source alternative to Retool https://ift.tt/dwOtK7N February 8, 2022 at 07:47PM
from Blogger https://ift.tt/SefbZF6
Show HN: ToolJet 1.0 – Extensible open-source alternative to Retool https://ift.tt/dwOtK7N February 8, 2022 at 07:47PM
from Blogger https://ift.tt/SefbZF6

Positive Attitude viably attracts endurance, sustainability, better relationships and encourages newness in an individual’s life.https://amzn.to/3nGms2Y , #bornova, #nfts, #bambam, #rideordie, #nftgiveaway, #pokemonlegends, #slowmo, #rec, #loveiscolorblind, #aosilove, #gcwifidie, #1004nikka_sells, #angelinequinto, #yuju, #julieannesanjose, #lillies, #shamitashetty, #blinks, #metabunni, #apologizemoitra, #puebla, #bgyo, #indiancricketteam, #jmyosures — view on Instagram https://ift.tt/6jl03Ot

What Happens If There Is A Financial Storm? https://bit.ly/34wY7pw , #asdor, #sixtonesann, #winmetawin, #onurseyityaran, #girlsgeneration,, #nft, #welcomehomemew , #sundayvibes , #ayber, #melisminkari, #saturdaythoughts #alsancak, #gaziemir, #recepusta, #rt, #sundayvibes — view on Instagram https://ift.tt/gdoqX41

Positive Attitude viably attracts endurance, sustainability, better relationships and encourages newness in an individual’s life.https://amzn.to/3nGms2Y , #bornova, #nfts, #bambam, #rideordie, #nftgiveaway, #pokemonlegends, #slowmo, #rec, #loveiscolorblind, #aosilove, #gcwifidie, #1004nikka_sells, #angelinequinto, #yuju, #julieannesanjose, #lillies, #shamitashetty, #blinks, #metabunni, #apologizemoitra, #puebla, #bgyo, #indiancricketteam, #jmyosures — view on Instagram https://ift.tt/6jl03Ot

What Happens If There Is A Financial Storm? https://bit.ly/34wY7pw , #asdor, #sixtonesann, #winmetawin, #onurseyityaran, #girlsgeneration,, #nft, #welcomehomemew , #sundayvibes , #ayber, #melisminkari, #saturdaythoughts #alsancak, #gaziemir, #recepusta, #rt, #sundayvibes — view on Instagram https://ift.tt/AHoxaLR

Money Mindset Shift Planner -Money Manifestation Journal Abundance #Prosperity #Printable #tech #technologynews #technews #5G #5Gworld #entrepreneurship #dimension, #dynamite, , #praew42nd, #im, #venom, #behind, #p1harmony, , #a10tion, #theo, #shopeexboombigboom, #samurai_story, #didntknow, #lwsecretwedding, #maharshi, #perfectworld, #musicbnk48 — view on Instagram https://ift.tt/mXZwjxu

Online Income Generation Evolution : Practical Passive income Streams https://amzn.to/2Z6MpNt #nftgiveaways, #gebzeescort, #burgerqueens, #offgun #litnation, #kcontacthi5, #to1, #mpowered, #bluechallenge, #cismpak2021_lahore #nonttanont, — view on Instagram https://ift.tt/pLG8szb

Set Your Money Mindset to Passive Income – Simily https://bit.ly/3sq1wim #rollergulfsecret, #welcomehomemew, #nft, #tejran, #izmir, #nctdream, #nct #bornova , #rt, #ayber, #melisminkari, #warwanarat, #bts, #recepusta, #prologue, #ateez, #genshinimpact, #laneigexyinwar, #cover, #dutybrandxwar #writercommunity #amwriting #amreading #moneymaking #passiveincome
#saturdaymotivation — view on Instagram https://ift.tt/xZXpQtW

NFT Games Exposed: How To Earn #Crypto Coins From Play-to-Earn Games
https://amzn.to/3rbtEX0 #gamers #players #nftgiveaway #nfts #nintendoswitch, #powerghost, #pokemonlegends, #webtoon #nft #snowdropfinale, #rt, #louies, #nfts, #nflplayoffs, #rulethejungle #nftgiveaway, — view on Instagram https://ift.tt/vF8qED6

What Happens If There Is A Financial Storm? https://bit.ly/34wY7pw , #asdor, #sixtonesann, #winmetawin, #onurseyityaran, #girlsgeneration,, #nft, #welcomehomemew , #sundayvibes , #ayber, #melisminkari, #saturdaythoughts #alsancak, #gaziemir, #recepusta, #rt, #sundayvibes — view on Instagram https://ift.tt/AHoxaLR
Show HN: I made app hide url in Chrome while screen share hello everyone i am the developer of blurweb.app, after a year of being live and being used by more than 3000 people I got many request of people interest to hide url while screen share so i build blurscreen.app please check it out and let me know what you think https://ift.tt/Iifw3Px February 6, 2022 at 12:52AM
from Blogger https://ift.tt/iUGRxXW
Show HN: I made app hide url in Chrome while screen share hello everyone i am the developer of blurweb.app, after a year of being live and being used by more than 3000 people I got many request of people interest to hide url while screen share so i build blurscreen.app please check it out and let me know what you think https://ift.tt/Iifw3Px February 6, 2022 at 12:52AM
from Blogger https://ift.tt/iUGRxXW
Show HN: Lava lamp simulated by neural net in infinite loop duralava is a neural network which can simulate a lava lamp in an infinite loop. It uses a recurrent GAN that learns the physical behavior of the lava lamp. A noteworthy aspect is that can generate an arbitrarily long video of a (virtual) lava lamp, without diverging even after thousands of frames. https://ift.tt/lwG31aQ February 5, 2022 at 11:52PM
from Blogger https://ift.tt/NcMSaxT
Show HN: Lava lamp simulated by neural net in infinite loop duralava is a neural network which can simulate a lava lamp in an infinite loop. It uses a recurrent GAN that learns the physical behavior of the lava lamp. A noteworthy aspect is that can generate an arbitrarily long video of a (virtual) lava lamp, without diverging even after thousands of frames. https://ift.tt/lwG31aQ February 5, 2022 at 11:52PM
from Blogger https://ift.tt/NcMSaxT
Show HN: Download Twitter data without API keys In April last year I started thinking about using Twitter in a smarter way. I wanted to do analytics on my tweets and find out more about people following me on Twitter. What kinds of things do people who follow me like and retweet? I decided to dig into the data and find out. When I went to try and download Twitter data in raw form I found I quickly got bogged down writing API wrangling code and fiddling with API keys. I just wanted to crunch some data but here I was wrangling Twitter’s API. This was such a frustrating experience it suddenly looked like an opportunity to me. Was there room for a product here? A product which does one simple thing: help people extract Twitter data painlessly without writing any code. I did some research and discovered some tools that purported to do this, but none of them worked well for my use-case and all were badly designed and/or expensive. I decided to take a shot at it. I worked on this as a side project in a “calm company” fashion. Each week for 26 weeks I would put aside one day to chip away at the features. I tried not to think about how the issue tracker was filling up more and more. Several times I pared back the feature set to try to really focus on the core use-case. When my first user reached out and engaged I knew I might be onto something. I kept posting progress on Twitter and a few more people started to use it each week. Some of them came back, hinting at possible user retention. I hired a writer to write some articles to help with SEO and I kept working towards and MVP that I could use to test the market. Finally the day arrived where all of the critical issues in my issue tracker were closed. That meant it was launch day. That was yesterday. So here I am releasing this on Hacker News to you, dear reader. God speed little micro-SaaS, may the winds of fortune be at your back. https://tweetfeast.com/ February 3, 2022 at 12:28PM
from Blogger https://ift.tt/fz3SOgB
Show HN: A Penny for Your Thoughts https://ift.tt/dD9tehG February 5, 2022 at 12:04AM
from Blogger https://ift.tt/tVa12u8
Show HN: Download Twitter data without API keys In April last year I started thinking about using Twitter in a smarter way. I wanted to do analytics on my tweets and find out more about people following me on Twitter. What kinds of things do people who follow me like and retweet? I decided to dig into the data and find out. When I went to try and download Twitter data in raw form I found I quickly got bogged down writing API wrangling code and fiddling with API keys. I just wanted to crunch some data but here I was wrangling Twitter’s API. This was such a frustrating experience it suddenly looked like an opportunity to me. Was there room for a product here? A product which does one simple thing: help people extract Twitter data painlessly without writing any code. I did some research and discovered some tools that purported to do this, but none of them worked well for my use-case and all were badly designed and/or expensive. I decided to take a shot at it. I worked on this as a side project in a “calm company” fashion. Each week for 26 weeks I would put aside one day to chip away at the features. I tried not to think about how the issue tracker was filling up more and more. Several times I pared back the feature set to try to really focus on the core use-case. When my first user reached out and engaged I knew I might be onto something. I kept posting progress on Twitter and a few more people started to use it each week. Some of them came back, hinting at possible user retention. I hired a writer to write some articles to help with SEO and I kept working towards and MVP that I could use to test the market. Finally the day arrived where all of the critical issues in my issue tracker were closed. That meant it was launch day. That was yesterday. So here I am releasing this on Hacker News to you, dear reader. God speed little micro-SaaS, may the winds of fortune be at your back. https://tweetfeast.com/ February 3, 2022 at 12:28PM
from Blogger https://ift.tt/fz3SOgB